How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the 3D world after the vertex processing has done and the scene has been rasterized. The majority of the visual effects seen in games today are down to the clever use of textures -- without them, games would dull and lifeless. So let's get dive in and see how this all works!
from TechSpot Reviews and Features https://ift.tt/2Yaqv9G
from TechSpot Reviews and Features https://ift.tt/2Yaqv9G
Post a Comment